-
31st Union
As Senior Systems Designer I am responsible for the core features of our AAA title multiplayer game's main gamemodes.
-
Vertigo Games
As Lead Game Designer I was responsible for setting up our level design & game modes team, which existed of 13 designers, artists and programmers.
-
Vertigo Games
As Senior Game Designer I was responsible for designing and leading the implementation of AAA title VR gameplay features
-
MediaMonks L.A.
As Games Creative in the Los Angeles office I was responsible for creatively leading the realization of award-winning games
-
MediaMonks B.V.
As Game Designer I supported the creative director by acting as bridge between creative and programming
-
Little Chicken
As Gameplay Programmer I was responsible for designing and implementing core gameplay features